| spherevfx
is a highend international training company specializing
in 3D, Compositing and Visual Effects software. We offer
training in the worlds best CGI and VFX software designed
for artist working in film, broadcast or corporate work.
Our production driven courses are designed to help you improve
your skills, increase your productivity and produce cutting
edge effects work.
We
have packages for the complete beginner through to the more
advanced user. spherevfx have a large number
of pre-designed courses available, but if none of these
fit your needs we can customise a training course specifically
for your requirements.
spherevfx offers on-site training and where
necessary training on or alongside a live project and because
of our experience we are able to assist in transferring
your skills from one application to another.
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All
our training courses include practical ‘hands on’
exercises and are kept constantly up to date as new software
releases become available.
Alongside
our onsite training, spherevfx also produces
training DVDs for various packages.

Autodesk: Mudbox 2011 |
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eyeon: Fusion 6.1
spherevfx
courses include :
- Autodesk,
Maya 2011
- e-on, Vue xStream 8.5
- Autodesk, Mudbox 2010
- The
Foundry, Nuke and NukeX 6.0
- eyeon,
Fusion 6.1
- Adobe,
After Effects CS5
- The
Pixel Farm, PFTrack 5.0
- eyeon, Generation 2.0
- Adobe, Photoshop CS5
- 3D
and Live Action Integration
- Compositing
Theory for Beginners
- Introduction to Stereoscopic Post Production
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Some
of spherevfx clients include:
- Digital Domain (USA)
- Framestore
- Animal Logic (Australia)
- Double Negative
- Mr. X Inc. (Canada)
- MPC
- Rainmaker Entertainment, Inc (Canada)
- Peerless Camera Company
- Hybride (Canada)
- Windmill Lane Pictures (Ireland)
- Luma Pictures (USA)
- Storm Studios (Norway)

Autodesk: Maya 2011
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The Foundry: NukeX 6.0 Training

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LATEST SPHEREVFX NEWS

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Windmill Lane Trains NukeX
spherevfx is delighted to have trained artist from Windmill Lane Pictures, Irelands largest and longest established integrated film and television post production company.
The course covered all aspects of NukeX including its unique multi layer/channel workflow, keying, masks, tracking, colour correction, 3D, camera matchmoving, lens distortion, gizmo creation and much more.
For more information about Windmill Lane, click here... |
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NukeX Introduction Course for Skillset
spherevfx is delighted to have run a Nuke Introduction course for Skillset Academy Plus.
The course was is designed for those artist would had no previous Nuke experience.
Intermedia and Advances courses to follow soon. See the Skillset Academy Plus website for more details. |
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Flame to NukeX Course
spherevfx is delighted to have trained a senior Autodesk Flame artist in NukeX.
Eduardo “Alvin” Cruz has worked at some of the top digital production studio in the UK, USA and Spain including: Golden Square (Soho), Pure (New York), MacGuff (Los Angeles) and Serena Digital (Madrid).
The week long course covered many aspects of NukeX and focused on the different tools and techniques found between Flame and Nuke.
For more information on Eduardo, click here... |
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New Stereoscopic Course
spherevfx is pleased to announce our new 'Introduction to Stereoscopic Post Production' course.
The course looks to introduce existing artists working in 3D and Compositing into the world of stereo and covers everything from concepts & theory to hands-on exercises.
The 3D software being taught is Autodesk's Maya but with the Compositing side of the course you can choose either The Foundry's Nuke or eyeon's Fusion. A fourth section covers the use of The Foundry's Ocula.
For prices and full course information, click here... |
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INDUSTRY NEWS

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July 2010
The Foundry, a leading developer of visual effects software is delighted to announce that Double Negative and Framestore have made a significant investment in it’s newest product – MARI.
MARI is a brand new creative 3D texture painting product originally developed at Weta Digital to handle the exceedingly detailed look development and texture work demanded by Avatar, MARI copes easily with an obsessive level of detail - literally tens of thousands of textures - quickly and elegantly.
MARI has been enthusiastically received across a variety of texture painting communities. This decision by Double Negative and Framestore to invest while the product is still in beta and set MARI to work on live projects is testament to quality of the product and hunger for development in this area of work.
To read the full press release, click here... |
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July 2010
Walt Disney Animation Studios has licensed Nuke, the Sci-Tech Award®-winning compositing technology from leading visual effects software developer, The Foundry, and will utilize it in the production of its feature projects, it was announced today by Bill Collis, CEO, The Foundry. Disney will use The Foundry’s tools to help re-envision the way departments and workflow come together in creating animated films.
To read the full press release, click here... |
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July 2010
fxphd have released details on the new July 2010 term. 30 courses are being repeated, 20 are in "The Vault", and 13 courses are new. These include:
- AFX212 After Effects Project - The Open, Part 2
- BKD217 Background Fundamentals July10
- NUK303 Nuke Stereoscopic Master Class
- C4D205 Cinema 4D and Design III
- PRM201 Intermediate Premiere Pro CS5
- RFL202 Real Flow 5 Project Workshop
- DOP203 Tools of the DOP
- RGT201 Red Giant for FCP
- DOP211 DSLR Cinematography: Nature
- LST201 Intermediate Lustre
- SMK204 Intermediate Smoke/Flame III
- VUE201 A Comprehensive Guide to Vue
For full details, click here... |
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July 2010
The Foundry has a new web site. It was launched today as a public beta. You can visit it at beta.thefoundry.co.uk.
There are lots of changes both in how it looks and how it works. The Foundry hope you like it. If you spot any missing links or have any comments, please email Andy Ballingall.
Development will continue over the next few weeks and months. |
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June 2010
eyeon Software announced today the release of their latest version of Fusion’s new Supercomputing compositing software for Linux and Windows. Some of the new features include: • OpenCL GPU Supercomputing • RenderMan® support • Python scripting • RED® camera MYSTERIUM X™ support • Particle system and geometry enhancements • Particle caching • Relighting enhancements • Full importing of scenes with matched animation curves • Importing of stereo cameras • FBX multi level materials support from all major 3D applications • Film Grain tool • Hue Curves and colour suppression tool • Local file caching options • Increased metadata support • Coordinate transfer modifier enhancements
To read the press release, click here... |
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LATEST
INDUSTRY PODCASTS

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14th July 2010
ILM's Jason Billington on layering explosions and dust for Transformers 2. Also, a look at the new term at fxphd. |
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14th July 2010
Red news, in the Red room the guys speak to Kyle Ruddick from the One Day On Earth project & Stu Maschwitz joins them to say why fetishists should relax! |
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13th July 2010
Mike Seymour, Ron Brinkmann and Ian Failes revisit Ian’s favorite film of all time, “Speed.” |
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13th July 2010
A technical chat about Pixar film production along with some history dating back to the MIT Media Lab and Thinking Machines. |
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26th June 2010
Cinematographer Peter Biagi talks with AC’s John Pavlus about shooting the feature Under New Management. Biagi discusses maintaining a career in the Chicago area, shooting on location in New York and working as a camera operator for Robert Altman on his last two features.
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